Cataclysm gear

Ghostcrawler responded recently to a post asking about stat growth on items, and the results were pretty interesting. The player asked if Blizzard had any plans to cut back the stat growth on items before we reach +2000 spellpower, for example. GC had this to say:

"They're just numbers. We don't think it starts getting scary until the human mind literally has trouble processing the digits. If your new staff has 152,420 spell power, well, yeah that's a mouthful. But if your new staff has 4000 spell power, the only thing that can really be freaking you out is that 4000 is just a really big number compared to the 100 spell power you might be used to. Automobiles used to cost hundreds of dollars instead of tens of thousands of dollars too.... :)"

Well, sure, but what about in Cataclysm? With all those stat changes you guys talked about at BlizzCon, there has to be some surprises on the way when we see our first glimpse of Cataclysm gear.

"Gear inflation is just part of MMOs, or at least the kind of MMO that we make. Players are going to freak when they see the Cataclysm gear (because believe me, we did), but it's also exciting too. :)"

Not too surprising, really; with the removal of spell power, we're gonna see a whole bunch of Int on items, for example, so the first time we see that Sunken City of Vashj'ir green staff, we're probably gonna have a bit of an "AaaaAAAH!" moment.

There's also a bit of insight into exactly what happened with Wrath's gear scaling. Blame Ulduar.